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Starcraft 2: Terran Siege Tank

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Starcraft 2: Terran Sieve Tank Mercenary
Modeled by Trevor Jacobs and Phill Gonzales, final textures by Ted Park!
Animated by Trevor Jacobs

After premiering Starcraft 2 at the Korean World Wide Invitational (May, 2007), once we returned home we quickly looked online to see the community response to the artwork. The original Siege Tank was heavily criticized for being too cartoony, colorful, bulky, and Warcraft-like. One of the earliest revisions once the game went public was making the Siege Tank grittier and more detailed to appease the fans. Once we accomplished this and made most of the fans happy, there was a stigma on the development team that the Siege Tank should be left alone as to avoid bringing ruin down upon ourselves ever again.

Years later, while developing the Mercenary units for the single player campaign in Starcraft 2, these fears were rejuvenated! While working on the cosmetic upgrade there were recommendations of “be careful!” as people retold tales of devastating community critiques and unlimited heartbreak. The customizations were quite extensive actually, and nearly warrant remodeling the Siege Tank completely. All six transforming plates, the gun barrels, and the turret plates were brand new custom pieces of art based off a preliminary Siege Tank concept from the Cinematics department at Blizzard. The plates were quite bulky and had many different interesting levels which caught the light and looked great from multiple angles. Ted embraced the long-dead spirit of the original Siege Tank and textured the Mercenary version almost completely with team color. Some kind of relief settled on the Starcraft 2 team over this artwork, the abundance of color was embraced and there were many rumblings of replacing the multiplayer tank with the upgraded version.

© 2010 Blizzard Entertainment, Inc. All rights reserved.
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Comments18
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AurenValinsar's avatar
If it's any consolation, I think the Crucio looks much better than the Arclite did from both an aesthetic and technical perspective. Going by the in-game sprite, it's completely impossible for the turret to hold two 80mm plasma cannons and a 120mm artillery gun.

To be perfectly honest, for all that the Siege Tank is useful and balanced in-game unit, the vehicle is an atrociously shitty design.