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Starcraft 2: Terran Tosh +

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Starcraft 2: Terran Spectre & Tosh
Modeled by Phill Gonzales and final textures by Ted Park!
Animated by Jay Hathaway

When this model was created we already knew what Tosh would look like since the cinematic model had been complete for a year or so. The in-game art is very close to the cinematic version aside from certain proportions being exaggerated for the RTS camera view. The Spectre design was unknown at the time however, so a fellow Starcraft 2 artist Robb Shoberg created a portrait of his own design to represent the Spectre. The in-game Specter is just a simple head swap, putting the Specter head on the Tosh body. This was later mimicked in high resolution in the Battlecruiser Armory in the single player campaign.

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Comments17
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I wonder why Nova lied about the Spectres being psychopaths? If have Dr. Hanson on abroad during after the New Faulsom mission she did some tests on the Spectre procedure and learned that they're normal...ish.