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Warfields Fortress

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Starcraft 2: Warfield's Fortress
Modeled by Phill Gonzales, final texture pass by Mr.--Jack

Warfield's Fortress had several campaign moments associated with it which never became realized in the final game. The first was an idea that Kerrigan would activate a volcano during the mission which would erupt behind the Fortress. As lava poured down onto the Fortress Warfield would finally be cornered and come out to fight Kerrigan.

The next idea was Warfield's fortress would actually have several nuclear missile silos attached to it which needed to be disabled before the final encounter would begin.

The last ditch effort to do something with Warfield's Fortress was showing him retreat into the building just before Kerrigan attacks. Once Kerrigan destroys the fortress the roof would cave in and actually show Warfield inside, tying into the cutscene that plays at the end of the Char arc.

The solution ended up being much more simple, just blowing the building up!

© 2013 Blizzard Entertainment, Inc. All rights reserved.
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Comments6
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LordDarkstarr's avatar
<laugh> Let's hear it for deadlines! Sweating a little...

The more I look at this, the more it makes me want to see it in a cinematic! I bet that would look amazing slowly being engulfed in red-hot lava, with Kerrigan and Warfield having a Mexican standoff on top as the lava slowly rose around them...

Or even just having Kerrigan tear the roof off with her TK powers, and Warfield realizing just how badly screwed he is at that moment would be wonderfully dramatic too.

(Man, now I have to hurry up and start playing SC2 more! Arrgh, real life sucks! How dare reality take time away from my gaming habit! Rage )