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Archon Model

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Starcraft 2: Archon Model
Modeled by Phill Gonzales

Early work in progress shot of the Protoss Archon model. Many details were altered between this stage and the final model in Starcraft 2. The most notable being the addition of the high collar, and the removal of the legs. The main reason for removing the legs was to push the Archon's character into a more fantastical, magical look to set him apart from the normal Protoss.

© 2013 Blizzard Entertainment, Inc. All rights reserved.
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What program are you doing the early models in? 3ds Max? Maya? Zbrush?