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SC2: Protoss Robotics Facility

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Starcraft 2: Protoss Robotics Facility
Modeled by Phill Gonzales, final texture pass by Ted Park!

The Robotics Facility was a more difficult revamp to complete. The Protoss Starport had new intersting animations which transformed while unit production occured. The intention was to make the other unit producing buildings also transform in some way. Updating the old design and deciding how to alter the shapes so transformation could occur was somewhat forced but eventually accomplished. We achieved that goal but I can't help thinking that another revision coudl really make this building into something visually stunning and also functional.

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