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Starcraft 2: Zerg Main

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Starcraft 2: Zerg Hatchery, Lair, and Hive
Modeled by Robb Shoberg and Phill Gonzales, textures by Robb, Phill, and final texture pass by Ted park!
Animated by Jay Hathaway

With the Main Zerg building we’d hoped to get a texture swap, so once the final Hive version is done morphing the whole building would be blackened and evil looking like the Lair’s appearance in Starcraft 1. There were also plans to change the middle maw portion more gradually, but we just didn’t have time. Although we didn’t get to make these building upgrades as artistically distinct as they were in Starcraft 1, they still showcase each state of the upgrade well.

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